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Motavia - Phantasy Star IV

My little 3D art tribute to the Phantasy Star series, based on Phantasy Star IV.

It was fun to try to imagine what a 3D remake of Phantasy Star IV might look like. I picked the town of Krup because the most emotional moment in the game (IMO) happens in that town. I made it all in Blender 2.81, using Eevee as a rendering engine.

Phantasy Star 3D Tribute - Motavia

3D Rappy, rigged and ready for animating!

3D Rappy, rigged and ready for animating!

3D Rappy wireframe. Total triangle count is 12.5k, and only 1 material total (very low on drawcalls!)

3D Rappy wireframe. Total triangle count is 12.5k, and only 1 material total (very low on drawcalls!)

3D Rappy, posed. The mouth and eyes are both rigged using shape keys (aka morph targets), allowing both to open and close.

3D Rappy, posed. The mouth and eyes are both rigged using shape keys (aka morph targets), allowing both to open and close.