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Characters

Just a sample of the many characters I've modeled, textured, rigged, and animated over the years. All of these are optimized for real-time rendering ie. game engines.

Video reel with animations. Music credit: Get on the Bus by Virt.

Fanart of the Artsy Ghost, a creature encountered in the game Mother 3. Total tri count: 6,087.

Fanart of the Artsy Ghost, a creature encountered in the game Mother 3. Total tri count: 6,087.

Fanart of the Negative Man, a creature encountered in the game Mother 3. Total tri count: 9,456.

Fanart of the Negative Man, a creature encountered in the game Mother 3. Total tri count: 9,456.

Fanart of the Cuddle Bomb, a creature encountered in the game Mother 3 (Yes, I was super obsessed with that game for a while). Total tri count: 8,412.

Fanart of the Cuddle Bomb, a creature encountered in the game Mother 3 (Yes, I was super obsessed with that game for a while). Total tri count: 8,412.

Fanart of Ocho, a NPC encountered in the game Mother 3. All 8 of his legs are rigged and poseable. Total tri count: 9,456.

Fanart of Ocho, a NPC encountered in the game Mother 3. All 8 of his legs are rigged and poseable. Total tri count: 9,456.

A VR avatar based on Dee Dee from Dexter's Laboratory, one of my favorite cartoons! Total tri count: 17,080.

A VR avatar based on Dee Dee from Dexter's Laboratory, one of my favorite cartoons! Total tri count: 17,080.

A VR avatar based on the Rappy, a creature encountered in the Phantasy Star series. Total tri count: 12,532.

A VR avatar based on the Rappy, a creature encountered in the Phantasy Star series. Total tri count: 12,532.

Synthman, a VR avatar I designed for my Synthscape world. Total tri count: 454. (Yes, he's really low poly.)

Synthman, a VR avatar I designed for my Synthscape world. Total tri count: 454. (Yes, he's really low poly.)

Ben, a character I made for the indie kart-racing game Rose Racer. Total tri count: 11,634. Copyright 2017 Nacelle Games, LLC.

Ben, a character I made for the indie kart-racing game Rose Racer. Total tri count: 11,634. Copyright 2017 Nacelle Games, LLC.

Kitty, a character I made for the indie kart-racing game Rose Racer. Total tri count: 9,590. Copyright 2017 Nacelle Games, LLC.

Kitty, a character I made for the indie kart-racing game Rose Racer. Total tri count: 9,590. Copyright 2017 Nacelle Games, LLC.

Maria, a character I made for the indie kart-racing game Rose Racer. Total tri count: 6,498. Copyright 2017 Nacelle Games, LLC.

Maria, a character I made for the indie kart-racing game Rose Racer. Total tri count: 6,498. Copyright 2017 Nacelle Games, LLC.

A box of kittens I modeled, textured, and animated for A Hat in Time. Total tri count: 21,948. Copyright 2017 Gears for Breakfast

A box of kittens I modeled, textured, and animated for A Hat in Time. Total tri count: 21,948. Copyright 2017 Gears for Breakfast

Snatcher, a character I modeled, rigged, and animated for A Hat in Time. I used a combination of skeletal animation and blendshapes. Total tri count: 10,514. Copyright 2017 Gears for Breakfast

Snatcher, a character I modeled, rigged, and animated for A Hat in Time. I used a combination of skeletal animation and blendshapes. Total tri count: 10,514. Copyright 2017 Gears for Breakfast

Laoshu, a rat avatar I modeled to celebrate the Year of the Rat in China. The red jacket is a separate attachment. Total tri count: 10,075 without the jacket, 11,558 with jacket on.

Laoshu, a rat avatar I modeled to celebrate the Year of the Rat in China. The red jacket is a separate attachment. Total tri count: 10,075 without the jacket, 11,558 with jacket on.

A quick animation of Laoshu I made and rendered in Blender Eevee. The scenery is in a Chinese art project I've been working on since 2018.

Fanart of the Nu from Chrono Trigger. Total tri count: 18,594.

Fanart of the Nu from Chrono Trigger. Total tri count: 18,594.

Nu animations, with alternate Spekkio colors included